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v2.15 Missile Ejector not working
2018-02-11, 07:39 PM (This post was last modified: 2018-02-11 07:47 PM by Targa.)
Post: #1
v2.15 Missile Ejector not working
Made a flare launcher controlled by ACB's. Put 3 missile launchers with ejectors on a spin block rotated to 50 degrees. ACB on spinner is set to fire weapons when a missile is closer than 1000m. Only 2 of the 3 ejectors is functioning. In this video you'll see that one of the flares falls short every time when launched by the ACB. Then I walk over there and fire them manually, and the ejectors all work just fine.

I'll attach the BP's for ease of testing if needed. The "missile assailant" is firing IR missiles with simple body instead of warheads, so no worries there.

Edit: Removing the staggered fire module fixed it, so the issue is with that addon. I suspect the staggered fire code is also the bug I mentioned here:

Attached File(s)
.blueprint  1 Fort Vehicle Designer.blueprint (Size: 117.05 KB / Downloads: 4)
.blueprint  Missile Assailant for tests.blueprint (Size: 114.86 KB / Downloads: 4)
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