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[V2.12] Fire control computers bug
2018-01-09, 09:45 PM
Post: #1
[V2.12] Fire control computers bug
A ship that I built have the problem where the AI will not fire the guns normally if the player is within fire control computer range, even if no weapon slots are selected. The weapons stutter when firing with strange empty spaces in between
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2018-01-10, 05:59 AM
Post: #2
RE: [V2.12] Fire control computers bug
A bp might help figure things out.

If thread is cancer, run awey quik and let dem otder pepple deep wit it.
-Lemming 2k16 (Inner grammar Nazi intensifies)
(2016-03-27 12:23 PM)BaronBaconeer Wrote:  8/10 Builds things. BIG things. Will possibly cause someone's computer to crash in the future.
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2018-01-10, 08:27 AM
Post: #3
RE: [V2.12] Fire control computers bug
Attached is the blueprint


Attached File(s)
.blueprint  Parhelion III Class DDG.blueprint (Size: 384.59 KB / Downloads: 9)
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2018-01-10, 10:13 PM (This post was last modified: 2018-01-11 09:38 PM by Hikari.)
Post: #4
RE: [V2.12] Fire control computers bug
All the guns and the turrets are aiming and shooting fine with me in the seat. Have you tried reloading this bp again? Maybe a restart of FTD is all that was needed.
*snip*

If thread is cancer, run awey quik and let dem otder pepple deep wit it.
-Lemming 2k16 (Inner grammar Nazi intensifies)
(2016-03-27 12:23 PM)BaronBaconeer Wrote:  8/10 Builds things. BIG things. Will possibly cause someone's computer to crash in the future.
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2018-01-11, 02:57 PM (This post was last modified: 2018-01-11 09:38 PM by Hikari.)
Post: #5
RE: [V2.12] Fire control computers bug
(2018-01-10 10:13 PM)Hikari Wrote:  All the guns and the turrets are aiming and shooting fine with me in the seat. Have you tried reloading this bp again? Maybe a restart of FTD is all that was needed.

*snip*

The main guns were not shooting at max fire rate when being AI controlled and yes, I have tried reloading the game multiple times. As soon as I leave the bridge they go back to normal tho and I haven't noticed problems in other ships. So I'm unsure what may be causing it. I have also tried removing the FCCs, at which point the guns fired normally. As soon as I add them back, they don't work properly again.
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2018-01-11, 09:38 PM (This post was last modified: 2018-01-11 09:39 PM by Hikari.)
Post: #6
RE: [V2.12] Fire control computers bug
Well there seems to be a bug related with Azimuth there. I sent my testings to Gladyon so he can look into the code for it.

A temp fix to get your ship working. Set the Azimuth on your APS to max. To prevent the turret from shooting towards a specific direction, give the Azimuth restriction to the turret block itself. This should let your craft to continue shooting.

If thread is cancer, run awey quik and let dem otder pepple deep wit it.
-Lemming 2k16 (Inner grammar Nazi intensifies)
(2016-03-27 12:23 PM)BaronBaconeer Wrote:  8/10 Builds things. BIG things. Will possibly cause someone's computer to crash in the future.
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2018-01-11, 09:39 PM
Post: #7
RE: [V2.12] Fire control computers bug
Thx! I'll try that later
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