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Are true drone factories possible?
2018-01-05, 07:29 AM (This post was last modified: 2018-01-05 07:30 AM by Aperson.)
Post: #1
Are true drone factories possible?
I'm trying to make a factory that mass produces a slightly modified version of the TG sneek drone, but a blueprint spawner has a max of 10 things made. Is there a way to bypass this?
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2018-01-05, 12:32 PM
Post: #2
RE: Are true drone factories possible?
(2018-01-05 07:29 AM)Aperson Wrote:  I'm trying to make a factory that mass produces a slightly modified version of the TG sneek drone, but a blueprint spawner has a max of 10 things made. Is there a way to bypass this?

Not that I am aware of other than just adding another spawner.

primum non nocere
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2018-01-05, 05:50 PM
Post: #3
RE: Are true drone factories possible?
Perhaps measure the time it takes to fully construct the max 10 objects, than have a gun fire at the blueprint spawner using an ACB, and have your repair bots build a replacement spawner. Not sure if a BP gets auto-loaded into a repaired spawner though.

Everything that ever started to exist, has a cause.

(There is) A time to kill, and a time to heal; a time to break down, and a time to build up;
-Ecclesiastes 3:3
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2018-01-06, 01:07 AM
Post: #4
RE: Are true drone factories possible?
(2018-01-05 05:50 PM)NutterChap Wrote:  Perhaps measure the time it takes to fully construct the max 10 objects, than have a gun fire at the blueprint spawner using an ACB, and have your repair bots build a replacement spawner. Not sure if a BP gets auto-loaded into a repaired spawner though.

While the blueprint is loaded onto it, so is the information that it has x amount of drones existing.
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