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11/11/17 Design Competition! Round 6 "Steampunk"
2017-11-11, 03:02 PM (This post was last modified: 2017-11-11 03:03 PM by majyst.)
Post: #1
11/11/17 Design Competition! Round 6 "Steampunk"
This competition will be based purely on Looks and will not be ranked based on their combat abilities.

Below Info is slightly different than previous competition, pay attention.

Competition Method:
-You will have 10days to build and submit a design
-1 Design Per person, Sub-spawns allowed as part of the 1 design.
-20k blocks Blocks Max
-Designs must be fully functional, as if it is meant to be used in game. I dont want to see a pretty shell. Engines, ammo, fuel, functional weapons, etc.
- 8-10 designs minimum, if I cant get that Im afraid Ill cancel the competition.
-NO MODS
-After 10 days I will choose what I think are the top 8-10 designs.
-NEWDesigns that took First or Second place in previous competitions can not be submitted again.


Submission Method:
Post a Screenshot and the BP in the thread, if you dont want to post the BP, then PM me it in Discord. Picture Still required.
2-3 Pictures will be used in the voting thread


Reward
-Winner will get 1 game under 10 dollars gifted to them on Steam. If you want to wait on the gift and see if you win more I can merge your winnings into a more expensive game.

-You will also get the Golden Forum Role "Competition Winner" on the forums and Discord if you are there.

-I'll give ya a +2 to your rep


2nd Place winner can accept or reject the new Forum Role "1st place loser" which is colored Pink. Big Grin

3rd Place winner will receive a +1 Rep bump

New Theme:Steampunk
Design can be any, land, water or Aircraft you choose but must follow a Steampunk Aesthetic. Please be sure you know the key features of Steampunk before you design.

Also, im afraid I wont get the required 8 Designs to finish this competition, so be sure to spread the word.



Submissions will be closed on November 21 at 9 or 10 PM China Time



Future Theme line up is : Cultural ships -----> Real Replicas------>Jets

"Ask for the world and you'll get nothing, ask for something achievable and you might actually get it." -Majyst

"Im a leaf on the Wind, Watch how I soar" - 'Wash' Washburne

"Exaggerating just pisses me off" -Majyst

"Shiny" -Captain Malcolm Reynolds
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2017-11-11, 03:09 PM
Post: #2
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
I think I'll give this one a go as well, but I haven't got any ideas yet.

(2017-07-10 02:50 AM)Resolas Wrote:  Forward broadside is the best broadside
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2017-11-11, 11:16 PM (This post was last modified: 2017-11-12 04:56 PM by Finnwolf88.)
Post: #3
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
Decided to give a shot with steampunk. I've always built with one style and this gave me a chance to learn new things.

Anyways here is the monitor Coqueille.
BP will be uploaded tomorrow as it is on a different computer.

[Image: M0NTNs7.jpg]
[Image: mHyk48T.jpg]
[Image: EskfDN1.jpg]
[Image: GDhaFj2.jpg]

EDIT: Added BP.


Attached File(s)
.blueprint  Coqueille.blueprint (Size: 156.75 KB / Downloads: 5)

[Image: giphy.gif]
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2017-11-13, 08:54 AM (This post was last modified: 2017-11-13 09:06 AM by magma8520.)
Post: #4
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
Serpens Aestival ~Aventure Vessel~
with Clockwork Dragonflies

[Image: Ukc7YRj.gif]
[Image: 9sVKUMZ.jpg]
[Image: JIYmmOA.jpg]
[Image: PMJkxuP.jpg]
[Image: aMt5NED.jpg]
[Image: 2ByXCvI.jpg]


Attached File(s)
.blueprint  Serpent Aestival -Aventure Vessel-.blueprint (Size: 709.22 KB / Downloads: 8)

Click me for my BP Thread!
[Image: 2i23asy.png]
[Image: hYqcknT.gif]
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2017-11-16, 11:17 PM
Post: #5
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
Does the ship itself need to be powerfull ? could make lot of pretty gear/valve, but it may take space from turret/hull armor, so yeah ....
If it doesn't , i may try to make one in my spare time Smile

Roses are red, violet are blue
Omaera mo shindeiru
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2017-11-16, 11:34 PM
Post: #6
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
(2017-11-16 11:17 PM)Linkdeous Wrote:  Does the ship itself need to be powerfull ? could make lot of pretty gear/valve, but it may take space from turret/hull armor, so yeah ....
If it doesn't , i may try to make one in my spare time Smile

I believe it needs to be capable of functioning (so it does need weapons and engines etc), but it can still be totally hopeless in combat if you want.

(2017-07-10 02:50 AM)Resolas Wrote:  Forward broadside is the best broadside
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2017-11-17, 03:23 AM
Post: #7
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
(2017-11-16 11:17 PM)Linkdeous Wrote:  Does the ship itself need to be powerfull ? could make lot of pretty gear/valve, but it may take space from turret/hull armor, so yeah ....
If it doesn't , i may try to make one in my spare time Smile

Just needs to be able to function in game. Engines, Rudders, propellers/jets, AI, etc.

Does not need to be weaponized.

"Ask for the world and you'll get nothing, ask for something achievable and you might actually get it." -Majyst

"Im a leaf on the Wind, Watch how I soar" - 'Wash' Washburne

"Exaggerating just pisses me off" -Majyst

"Shiny" -Captain Malcolm Reynolds
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2017-11-17, 11:46 AM (This post was last modified: 2017-11-17 01:28 PM by obnosis.)
Post: #8
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
Wheel of Fortune, bandit-bank-buster-rolling-abomination.
It rocks. But it mostly rolls.

[Image: sZYrloV.jpg]
[Image: M9CQw9q.jpg]
[Image: DjCm1NS.jpg]
[Image: vCL9aLS.jpg]


Attached File(s)
.blueprint  wheeloffortune.blueprint (Size: 119.42 KB / Downloads: 3)
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2017-11-17, 01:06 PM
Post: #9
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
Does i even have a chance, when i see what you guys did Big Grin
I'm drawing plans for a steampunk tank, but i'm pretty sure it's never going to be THAT amazing, will post it there with pic when finished Smile

Roses are red, violet are blue
Omaera mo shindeiru
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2017-11-17, 01:55 PM
Post: #10
RE: 11/11/17 Design Competition! Round 6 "Steampunk"
Steam Baron
   
   

Did it work?


Attached File(s)
.blueprint  vehicle better gears movement more.blueprint (Size: 465.44 KB / Downloads: 5)
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