Post Reply 
 
Thread Rating:
  • 0 Votes - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[WWII Custom Faction] Wasteland Guardians BP dump [4 New planes]
2017-09-10, 02:57 PM (This post was last modified: Yesterday 04:20 PM by GiantSnake.)
Post: #1
[WWII Custom Faction] Wasteland Guardians BP dump [4 New planes]
IMPORTANT NOTE: New designs and their images will be put in the replies as I have reached the image count for this thread.

My old custom faction's BP thread is now buried, and although a lot of the vehicles I planned are complete now, reviving it is pretty much impossible, and I'd rather not necro a thread that wasn't too popular in the first place, so I decided to create a new faction, based mostly on land.

Features of the faction
Strength: Like many custom factions (eg: Baharuth-Estize Empire), these vehicles are NOT meant for actual combat and are mostly aesthetic, although still packing a nasty punch despite being unshielded and as close to realism as possible.

Style: There are 2 main styles of this faction. One manufacturer, Serpentine Ironworks (totally not a reference to my old faction) creates vehicles that are typically in good shape, but outdated, with WWII influences due to lack of resources, with examples being prop-driven fighters. The second, Eclipse Arms Corp, creates odd, experimental designs mashed together from scrap, broken designs and a bit of insanity, with oddities such as 2 fighter planes tied together, tanks with multiple turrets and weaponized trucks. Both manufacturers build primitive jet aircraft, with Eclipse building more jets than Serpentine Ironworks, as well as more bizarre designs.

Lore: Natives of Neter's largest moon Kerberos, the Wasteland Guardians, as they call themselves, are scavengers at heart. One of the oldest factions, they started as a group of rogues, highwaymen and petty thieves who escaped the law by travelling deep into the desert, away from civilization. Isolated from the outside world, they lived off passing cargo trucks and whatever they could find in the desert, but with the First War for Kerberos breaking out among the invading Outsiders and the Kerberan Imperial Army, huge amounts of lost soldiers, citizens and refugees banding together to tough out the war. Aquiring more and more materials, the guardians expanded their territory and with the formation of their capital city, known as "Hell's Cauldron" to the rest of Kerberos, they are now a civilization of their own. However, their pirate lifestyle has definitely not been left behind, and to this day they remain a terror to convoys, travellers and even military forces that were sent to defend the cargo lines, with their ramshackle army of outdated yet lethal tanks, trucks and planes overwhelming their enemies with sheer numbers.

Vehicles

Aircraft

A-121 Kingfisher
Manufacturer: Serpentine Ironworks
Role: Ground attacker, Strike fighter.
Armaments: 2 triple warhead frag missiles and 6 autocannons, 3 on each turret.
[Image: attachment.php?aid=47034]
Lore: An attacker and fighter in one, the Kingfisher mounts six autocannons capable of damaging light surface targets, as well as 2 aerotorpedoes, innovations made by Serpentine Ironworks, being essentially guided rockets capable of chasing down aerial and land targets alike. Produced in huge numbers, the Kingfisher will undoubtedly remain in service for at least 2 more decades.

F-324 Smaug
Manufacturer: Serpentine Ironworks
Role: Heavy fighter
Armaments: 8 triple warhead frag missiles
[Image: attachment.php?aid=47058]
Lore: The golden age of the Wasteland Guardians' air force was brought about by the creation of the F-324 Smaug. Heavily armed with aerotorpedoes and faster than any previous military aircraft, this heavy fighter is easily one of the most iconic and powerful vehicles in it's class, and continues to serve in the air forces today despite jet technology being available.

A-119 Lynx
Manufacturer: Eclipse Arms Corporation
Role: Ground Attack
Armaments: 2 54mm autocannons
[Image: attachment.php?aid=47131]
Lore: Starting out life as a light cargo craft, the lynx was heavily modified and renovated to carry 2 heavy autocannons mounted on the wings. While slow and frail due to it's origins as a civillian craft, the Lynx packs a serious punch and can easily deal with light to medium ground targets, provided it has some much-needed aerial support.


Ground Vehicles
NOTE: Some do not work due to the wheel bug. Hopefully it is fixed soon.

T-23 Komodo
Manufacturer: Serpentine Ironworks
Role: Armoured Recon Vehicle/Light Tank
Armaments: 1 autocannon, 1 166mm anti-tank gun
[Image: attachment.php?aid=47036]
Lore: The beginning of a new era, the Komodo uses a unique "pike" nose to toughen it's frontal armour while still retaining the agility of other light tanks. Used as a flanker and a scout, the Komodo's thin armour makes it light and very agile, but frail. Despite this, it is already one of the most used tanks in the Guardians' ground forces, and is well-liked by it's crews for it's reliability.

T-23 Komodo B
Manufacturer: Eclipse Arms Corporation
Role: Armoured Recon Vehicle/Light tank
Armaments: 2 triple warhead HE missiles
[Image: attachment.php?aid=47038]
Lore: The result of Eclipse Arms Corporation obtaining unused or wrecked Komodo hulls, the Komodo B is outfitted with a pair of rockets, rather than a cannon, and packs more of a punch than it's original variant, in exchange for requiring more on-board ammunition, as well as the rockets being easier to counter by modern measures.

T-24 Jaeger
Manufacturer: Serpentine Ironworks
Role: Light Assault Gun
Armaments: 1 1119mm CRAM cannon
NOTE: It's a little buggy, especially thanks to the wheel bug. It likes ramming things and I can't get a decent SPG/tank destroyer AI done, so the placeholder AI just makes it charge straight at the enemy.
[Image: attachment.php?aid=47040]
Lore: This tiny SPG is based on the iconic Komodo chassis, and was developed alongside it's light tank variant to provide more firepower in the ranks of the Guardians' ground forces. Capable of destroying conventional armour with ease, the Jaeger's drivers usually employ the tactic of charging headlong at the enemy with guns blazing, a surprisingly efficient tactic considering it's lack of armour, even for a light vehicle.

T-35 Leopard
Manufacturer: Serpentine Ironworks
Role: Medium Tank
Armaments: 1 200mm Anti Tank gun and 2 Autocannons
[Image: attachment.php?aid=47042]
Lore: The Leopard is a mainstay of the army, due to it's sheer versalitity as well as it's easy maintainence. Moderately well armoured, these tanks can survive a good beating as well as use it's armament to deal heavy damage. These all-round capabilities make it a very versatile tank, capable of taking on many roles.

T-35 Hurricane
Manufacturer: Serpentine Ironworks
Role: Medium Anti-Air
Armaments: 48mm anti-aircraft gun
[Image: attachment.php?aid=47044]
Lore: A leopard chassis modified to fit an anti-air gun, the Hurricane saw extensive production as a support vehicle for tank battalions before newer, larger anti-air vehicles began to replace it. Retaining the leopard's moderate armour, the Hurricane is a menace to light aircraft that dare intrude the desert.

ATG-143 Stag
Manufacturer: Eclipse Arms Corporation
Role: Tank Destroyer
Armaments: 285mm Anti tank gun
[Image: attachment.php?aid=47050]
Lore: A monstrosity made from the husk of an old cargo truck, the Stag mounts one of the largest guns that it's manufacturers could afford, and despite it's enormous size is extremely frail, exploding in a matter of seconds in a close range fight. It's no wonder then, that it usually stays behind the lines, using it's oversized cannon to destroy large chunks of enemy armour.

T-56 Crocodile
Role: Heavy Infantry Tank
Armaments: 293mm cannon and 2 autocannons
[Image: attachment.php?aid=47199]
Lore: Developed as a stopgap to fill a heavy tank role until more suitable vehicles could be built, the Crocodile ended up becoming one of the most successful tanks in the Wasteland Guardians' land-based forces. Resembling an enlarged Komodo chassis, the "Croc" makes use of the pointed nose armour, building off the success of it's smaller cousin, and while very small by heavy tank standards, it is extremely well armoured and armed to the teeth with the most effective gun that could fit on it.

Planned vehicles

AIR
F-110 Robin fighter (COMPLETED)
F-120 Sparrowhawk fighter (COMPLETED)
F-162 Comet interceptor (COMPLETED)
F-324 Smaug fighter (COMPLETED)
A-121 Kingfisher attacker/fighter (COMPLETED)
A-140 Hornet attacker
A-119 Lynx attacker (COMPLETED)
A-167 Antaeus attacker
B-44 Hammerhead light bomber (COMPLETED)
B-60 Tiger medium bomber
B-63 Dragonfly medium bomber
B-88 Polaris heavy bomber

LAND
T-23 Komodo light tank (COMPLETED}
T-23 Komodo B light tank (COMPLETED)
T-24 Jaeger assault gun (COMPLETED
T-25 Armadillo APC
T-35 Leopard medium tank (COMPLETED)
T-35 Hurricane AA (COMPLETED)
T-41 Panther medium tank
T-41 Gorgon assault gun
T-41 Hailstorm AA
T-56 Crocodile heavy tank (COMPLETED)
R-11 Challenger armoured car
R-15 Avenger IFV
R-21 AA truck
R-92 Beast Medium Tank
R-54 Raider IFV
R-63 Strongarm Heavy Artillery Tank
R-77 Titan Heavy Tank
ATG-151 Rhino Tank destroyer
ATG-100 Elephant Rocket Artillery
ATG-143 Stag Tank destroyer (COMPLETE)

WATER
Renegade-class frigate
Renegade II-class frigate
Viscount-class gunboat
Chevalier-class gunboat
Triton-class destroyer
Riptide-class torpedo destroyer
Canis-class heavy cruiser


Manufacturer descriptions

Serpentine Ironworks is a perfect example of the effects of the Guardians' isolated residence. Still making vehicles that look at least 50 years old and very outdated, this manufacturer is still going strong, using modern technology and materials in designs that resemble the war machines of old, providing reliable combat vehicles for the Guardians since the very beginning. With their new "Aerotorpedo" innovations, they have almost single-handedly built the foundations of an airforce for the Guardians, and are still producing new designs to this day.

A relic of the scavenging, nomadic past of the Wasteland Guardians, Eclipse Arms Corporation is far wealthier than their products indicate. Made from wrecks, or modified from unused prototypes, these often experimental designs are far more modern than most conventional vehicles used by the Guardians, and bear very little similarity to their original, wrecked state. Despite making ramshackle-looking vehicles from scrap, they have earned a reputation for the immense power of their products, and when they join forces with Serpentine Ironworks, something truly terrifying will be created.


Attached File(s) Thumbnail(s)
                                       

.blueprint  CustomFaction_Kingfisher.blueprint (Size: 48.42 KB / Downloads: 5)
.blueprint  CustomFaction_Komodo.blueprint (Size: 48.02 KB / Downloads: 3)
.blueprint  CustomFaction_Komodo B.blueprint (Size: 46.2 KB / Downloads: 4)
.blueprint  CustomFaction_Jaeger.blueprint (Size: 46.14 KB / Downloads: 3)
.blueprint  CustomFaction_Leopard.blueprint (Size: 54.22 KB / Downloads: 4)
.blueprint  CustomFaction_Hurricane.blueprint (Size: 61.18 KB / Downloads: 3)
.blueprint  CustomFaction_Stag.blueprint (Size: 60.75 KB / Downloads: 4)
.blueprint  CustomFaction_Smaug.blueprint (Size: 58.37 KB / Downloads: 4)
.blueprint  CustomFaction_Lynx.blueprint (Size: 72.06 KB / Downloads: 3)
.blueprint  CustomFaction_Crocodile.blueprint (Size: 60.54 KB / Downloads: 4)

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
2017-09-10, 03:10 PM (This post was last modified: 2017-09-10 03:12 PM by CubeMaster_1.)
Post: #2
RE: [Custom Faction] Wasteland Guardians BP dump
About your TD, you can use an internal turret with a missile controller in front of it (still on the turret). put ACBs on each side of the missile controller (on the main construct) and set them to trigger when an object enters their range (set this to 1m or so) and let them controll a dediblade for turning if the condition comes true.
This setup is a bit large, you need a 2x3x1 space for the turret and 2 more blocks adjacent to that for the acbs (although i suppose if you put the ACBs next to the turret facing forward, it could work). Also you need at least a 1x2 space for the dediblade.

About your other tanks, I like the way you include the autocannons! but your AA-tank is a little huge... Anyway, I hope you do some more tanks, I like the design^^

EDIT: I see that you use jet engines for turning. that works, yes, but creates these ugly jet trails.
Turning wheels on their own are really yanky, but when you use an internal downforcing dediblade, your tank is pretty much unable to flip, so turning wheels become an option again

Once in a while I decide to do something stupid and try to perfect it. That is how some of my strongest designs were created.
Find all posts by this user
Quote this message in a reply
2017-09-10, 03:17 PM
Post: #3
RE: [Custom Faction] Wasteland Guardians BP dump
(2017-09-10 03:10 PM)CubeMaster_1 Wrote:  About your TD, you can use an internal turret with a missile controller in front of it (still on the turret). put ACBs on each side of the missile controller (on the main construct) and set them to trigger when an object enters their range (set this to 1m or so) and let them controll a dediblade for turning if the condition comes true.
This setup is a bit large, you need a 2x3x1 space for the turret and 2 more blocks adjacent to that for the acbs (although i suppose if you put the ACBs next to the turret facing forward, it could work). Also you need at least a 1x2 space for the dediblade.

About your other tanks, I like the way you include the autocannons! but your AA-tank is a little huge... Anyway, I hope you do some more tanks, I like the design^^

EDIT: I see that you use jet engines for turning. that works, yes, but creates these ugly jet trails.
Turning wheels on their own are really yanky, but when you use an internal downforcing dediblade, your tank is pretty much unable to flip, so turning wheels become an option again
Thanks! I'm really glad you like it. Also, thanks a lot for the hint for SPG/artillery AI. I'll definitely test that out on my larger planned casemate TD.
Also, the anti-air tank was meant to look like a real AA tank called the "Ostwind". It didn't end up looking as good as I expected so I may do a different turret style for it in the future.

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
2017-09-10, 08:24 PM
Post: #4
RE: [Custom Faction] Wasteland Guardians BP dump [New heavy fighter]
Updated OP with new heavy fighter aircraft and BP. Also added newest, fixed version of the Leopard. It will no longer commit suicide by ramming enemies, and actually turns now.

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
2017-09-13, 04:31 PM
Post: #5
RE: [Custom Faction] Wasteland Guardians BP dump [New heavy fighter]
Updated OP with new ground attack aircraft. Also, out of all the ground vehicles, the Stag is the only one not affected by the wheel bug, and it works just fine although slower than intended. The rest are unable to work though, and either wheelie about or just don't move.

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
2017-09-15, 05:55 PM (This post was last modified: 2017-09-15 05:57 PM by GiantSnake.)
Post: #6
RE: [Custom Faction] Wasteland Guardians BP dump [Fixed light tank lineup]
Updated OP with fixed versions of the Jaeger and the 2 Komodo variants. They no longer wheelie when hitting even the slightest bump, and are capable of turning. I seem to have temporarily fixed the issues caused by the wheel bug, so I will make sure to update the rest of the tanks too. The Leopard and Hurricane will be the next ones I fix. Also, the Jaeger has recieved a slight buff to it's gun. It does the same damage but reloads faster.

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
2017-09-16, 05:36 PM
Post: #7
RE: [Custom Faction] Wasteland Guardians BP dump [New heavy tank + Medium tank fixes]
Updated OP with fixed Hurricane and Leopard. They suffered from similar issues to the Komodo but with the magic of dediblades they now work properly.
Also added the new "Crocodile" heavy tank. Please give feedback on the styles and what you want to see more in this faction. There is no navy yet but if you want I will create some ships in the styles of this faction as well.

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
2017-09-22, 12:12 AM
Post: #8
RE: [Custom Faction] Wasteland Guardians BP dump [New heavy tank + Medium tank fixes]
I really like your tank's look, good job!

Ur mum is a nice lady.
Find all posts by this user
Quote this message in a reply
Yesterday, 01:09 PM (This post was last modified: Yesterday 01:24 PM by GiantSnake.)
Post: #9
RE: [Custom Faction] Wasteland Guardians BP dump [New heavy tank + Medium tank fixes]
F-110 Robin
Manufacturer: Serpentine Ironworks
Role: Light fighter
Armaments: 4 3-warhead aerotorpedoes
[Image: attachment.php?aid=47364]
Lore: The F-110 Robin is the latest development in a line of highly-successful propeller-powered fighters. Nearly as fast as the twin-engined Smaug fighters, this small, agile aircraft is the most common fighter used by the Wasteland guardians and has protected their territory since the First war for Kerberos.

F-120 Sparrowhawk
Manufacturer: Eclipse Arms Corporation
Role: Heavy fighter
Armaments: 4 3-warhead aerotorpedoes, 1 7-warhead aerotorpedo
[Image: attachment.php?aid=47366]
Lore: The bizzare, twin-fuselage Sparrowhawk was initially designed to compete with and replace heavy fighters and attackers like the Smaug and the Hornet, however both of it's rivals were far superior in their own fields. However, Eclipse Arms Corporation modified the Sparrowhawk to carry a huge, centre-mounted aerotorpedo designed to take down smaller fighters in a single hit which led to it being introduced into the air force as a dedicated escort fighter.

F-162 Comet
Manufacturer: Serpentine Ironworks
Role: Interceptor, Light jet fighter
Armaments: 4 3-warhead aerotorpedoes
[Image: attachment.php?aid=47368]
Lore: On the surface, the Comet is unimpressive. It's tiny and looks at least 60 years behind modern technology, but beneath the surface is a shocking truth. The comet began development shortly after the end of the First war for Kerberos to intercept the high-altitude bombers used by the Outsiders, and with a second war looming with the return of the Outsiders and their alliance with the Kingdom of Etherea, the Comet will finally get to display it's true, terrifying potential as the first jet fighter ever used by the Wasteland Guardians.

B-44 Hammerhead
Manufacturer: Eclipse Arms Corporation
Role: Light Bomber
Armaments: 10 APN-guided bombs
[Image: attachment.php?aid=47370]
Lore: The hammerhead started out life as a blueprint given to Eclipse Arms Corporation by the Kerberan Imperial Forces as a sign of alliance between the 2 factions after the First war for Kerberos. Originally a fighter, the guardians had no use for it due to the availability of the more heavily armed Smaug-class and the more agile Comet and Robin class fighters. Converted into primitive a jet bomber, the Hammerhead is a low-cost raiding aircraft that is liked for it's high speed and reliability.


Attached File(s) Thumbnail(s)
               

.blueprint  CustomFaction_Hammerhead.blueprint (Size: 69.88 KB / Downloads: 1)
.blueprint  CustomFaction_Comet.blueprint (Size: 47.98 KB / Downloads: 1)
.blueprint  CustomFaction_Sparrowhawk.blueprint (Size: 60.36 KB / Downloads: 1)
.blueprint  CustomFaction_Robin.blueprint (Size: 47.54 KB / Downloads: 1)

My BP thread!
How to win neter. Step 1: Get that godly battleship to spawn inside a mountain. Step 2: Steal it.
I reply to people way too much.
Find all posts by this user
Quote this message in a reply
Post Reply 


Forum Jump:


User(s) browsing this thread: 1 Guest(s)