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2.01 Friction stops jet and ion
2017-08-16, 08:57 PM
Post: #1
2.01 Friction stops jet and ion
Now I know you might tell me to use wheels but still.
I like the new friction so that tanks no longer slide around, but it is a bit ridiculous when 3 full powered small jets barely make it move.
I'm not sure how this stuff is calculated but it is way too odd.

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2017-08-16, 09:41 PM
Post: #2
RE: 2.01 Friction stops jet and ion
yeah saw that on Menti's channel and was wondering what was going on in the tank tournament

gets high on math
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2017-08-17, 02:24 PM
Post: #3
RE: 2.01 Friction stops jet and ion
Friction got changed? Is that just applying to wheels or is it all blocks? If the latter then there are two AotE WF designs I'll need to look at.
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2017-08-17, 06:51 PM (This post was last modified: 2017-08-17 07:01 PM by afjklol.)
Post: #4
RE: 2.01 Friction stops jet and ion
It seems to be all blocks. All blocks contacting the ground stops. Wheels seem to work fine but if you rely on ion or jets to push a vehicle, then it seems to not work very well. Haven't tried ion pushing something that have wheels contacting, but if so I don't see why you need ion or jets to begin with.
So right now it is mainly for blocks that aren't wheels.
I actually stumbled upon this.
So if anyone else have a better idea on how this friction thing works..

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2017-08-17, 11:05 PM
Post: #5
RE: 2.01 Friction stops jet and ion
This bug would actually make AotE unplayable... More so then before that is. I haven't been checking our land designs so I'm not familiar with how much wheels have been afflicted in general, but there are more than a few designs which use thrusters to boost their speed.
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