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Modern ship helm
2016-12-24, 07:34 AM
Post: #1
Modern ship helm
Could we please get some kind of modern ship helm, as much as i like the thrown together scrap look one and the classic neither seem to fit in modern ships.

Example of what i had in mind=
https://www.colourbox.com/preview/120929...-wheel.jpg
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2017-01-14, 05:31 PM
Post: #2
RE: Modern ship helm
Bump.

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2017-01-14, 07:43 PM (This post was last modified: 2017-01-14 07:45 PM by CaptainFVV.)
Post: #3
RE: Modern ship helm
While I'd like to see something like this added officially before beta, this might be something to include in a mod.

If there's someone here with the experience/willingness to either add some parts to an existing mod (After Cataclysm?) or make a small separate one, here are some ideas:

Make a true "captain's" chair that your avatar will warp to and make the current chair model a non-binding decoration block
[Image: 46%20bridge%201024%20C.jpg]

Binnacle:
[Image: 1602_Liberty_Ship_Binnacle_01.jpg]

Telegraph:
[Image: b4f78df66318c3f7cc61f475b903000b.jpg]

Modern helm (as originally suggested above):
[Image: guns6.jpg]

Deck fittings:
[Image: 14325_182_2.jpg]

Thoughts?

Cheers!
CaptainFVV
[Image: jsjq3zu]
Naval Register of Confederate States Ships (Alternate History Early 1900s/WWI)
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2017-02-13, 02:50 PM
Post: #4
RE: Modern ship helm
approve!
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2017-02-16, 01:00 PM
Post: #5
RE: Modern ship helm
Yes please Smile

Procrastination level is over 9000
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2017-02-16, 08:36 PM
Post: #6
RE: Modern ship helm
Well you could make the .obj the texture and use the already ingame src of the helm and make thiis a mod Wink
As long as it doesn't use programmes, codes or fonctionalities that aren't in game yet, you don't need to code them, you can just use the ingame integrated modding tool.

It would be cooler if it would be directly implemented in the game tho Wink

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2017-02-23, 08:35 AM
Post: #7
RE: Modern ship helm
Why don't you just use a complex controller? That's pretty techy.
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2017-03-26, 07:55 AM
Post: #8
RE: Modern ship helm
I tend to bury the regular thing in the floor and have a complex controller for looks.
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